||Regens some HP after hitting a target. Can be dodged. Cannot be silenced.
||Revives from frozen state, teleports behind enemy with highest HP & casts a blizzard that deals dmg to nearby enemies.
Enemies hit have greatly reduced movement & atk speed for a time.
Passive: At the start of battle, she is in a sleep state. When she revives, she'll slowly lose energy until it reaches 0 & she goes back into a frozen sleep state.
When there is someone else in the enemy's attack range, she won't be targeted.
||Adds a Frozen Scar to the enemy with the highest HP.
Frozen Scar makes the target continuously lose HP for a time while also lowering any healing received.
Getting hit with another continuous dmg attack will refresh Frozen Scar's effect duration for enemies affected by it.
||Charges at the enemy unit with the highest HP. Upon reaching her destination, she deals AoE damage to surrounding enemies.
If target has a Frozen Scar, then she deals extra Holy Damage ignoring armor and magic resistance.
||Raises her own max HP limit.
When herself or allied heroes are affected by an energy steal effect, the amount of energy lost will be reduced.
||Increases her own armor and magic resistance.
When her basic attack hits an enemy with HP less than 12% of max HP, it will attempt to slay them directly.