
Pyre becomes invincible, teleports near a hero ally & immed. shields self & ally, also healing self & ally during skill cast. Healing is stronger when closer. If ally takes dmg during this, P summons heavenfire on the atker. Dmg increases per strike. Passive: Pyre gets no energy for skills/basic atks & is immune to energy debuffs.
Formula
Multiplier | Base | Final | |
---|---|---|---|
Healing | 0.1 | 5446.9 | 7446.9 |
Shield | 0.8 | 27753.8 | 43753.8 |
Attack damage | 0.1 | 1685.5 | 3685.5 |